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collection001 : "finger-wear"
#002 : "Collision"

We dismantled the components of the ring and divided them into two parts, the "interior (ring)" and the "facade (face)" in terms of architecture.
By creating multiple surfaces that the line of sight hits, and making them "collide", we created a frontality as a whole.

02-collision1+.png
collision1-1_3+.png
collision1-5_3+.png
collision2-1_2+.png
collision2-3_3+.png
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